@inproceedings{dix2024second, title = {Second Workshop on Engineering Interactive Systems Embedding AI Technologies}, author = {Alan Dix and Kris Luyten and Sven Mayer and Philippe Palanque and Emanuele Panizzi and Lucio Davide Spano and J\"{u}rgen Ziegler}, year = {2024}, booktitle = {Companion Proceedings of the 16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems}, publisher = {Association for Computing Machinery}, address = {Cagliari, Italy}, series = {EICS '24 Companion}, pages = {103-107}, doi = {10.1145/3660515.3662837}, isbn = {9798400706516}, url = {https://sven-mayer.com/wp-content/uploads/2024/08/dix2024second.pdf}, date = {2024-01-01}, abstract = {This workshop is the second edition and aims to bring together researchers and practitioners interested in the engineering of interactive systems that embed AI technologies (as for instance, AI-based recommender systems) or that use AI during the engineering lifecycle. The overall objective is to identify (from experience reported by participants) methods, techniques, and tools to support the use and inclusion of AI technologies in the whole engineering lifecycle for interactive systems. A specific focus was on guaranteeing that user-relevant properties such as usability and user experience are accounted for. Another focus was on the identification and definition of software architectures supporting those integration. Contributions are expected to address system-related properties, including resilience, dependability, reliability, or performance.}, keywords = {AI technologies, Interactive Systems Engineering, Reliability, Usability, UX} }