A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
roomCapacity — Property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent |
| Contains the maximum room capacity after a ACTION_ROOM_INFORMATION |
roomId — Property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent |
| Contains the room-id after an ACTION_ROOM_CREATE or an ACTION_ROOM_JOIN |
roomInformation(roomId) — Method in class de.maxmaurer.FlashGameCommunicator.FlashGameCommunicator |
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Get more information on a certain room. |
roomList() — Method in class de.maxmaurer.FlashGameCommunicator.FlashGameCommunicator |
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Get a list from the server with all rooms avaiable
The list ist returned in the dataArray of the GameEvent. |
roomLocked — Property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent |
| Contains wether the room is locked or not after an ACTION_ROOM_INFORMATION |
roomName — Property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent |
| Contains the room-name after an ACTION_ROOM_CREATE , an ACTION_ROOM_JOIN or an ACTION_ROOM_INFORMATION |
roomSize — Property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent |
| Contains the room size (how many people are already in there) after an ACTION_ROOM_INFORMATION |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |