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Raphael Wimmer, Florian Schulz, Fabian Hennecke, Sebastian Boring, Heinrich Hussmann
Curve: Blending Horizontal and Vertical Interactive Surfaces Adjunct Proceedings of the 4th IEEE Workshop on Tabletops and Interactive Surfaces (IEEE Tabletop 2009), Banff, Canada, Nov. 2009 (bib) |
Desktops are the most prevalent environment for productive use of computers. However, there is still a gap between physical and virtual desktops. Previous approaches merged both worlds into one interactive horizontal surface. We argue that horizontal and vertical surfaces serve different purposes and offer different advantages. Therefore, we propose the combination of both surfaces by a soft curve forming one large, L-shaped surface. This setup preserves the unique properties of horizontal and vertical surfaces while allowing interaction across boundaries without disruption. |