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Startseite > Lehrveranstaltungen > Archiv > Detail

Self Perception in VR

BA/MA

Status in progress
Advisor Dr. Yomna Abdelrahman
Professor Prof. Dr. Florian Alt

Task

Problem Statement

Rendering the user’s body in virtual reality increases immersion and presence – the illusion of ‘being there’. Recent technology enables determining the pose and position of the body to render them accordingly while interacting within the virtual environment. However, it is unclear how users perceive different avatar styles. Additionally, how any manipulation in the avatars representation would influence the users’ states. In this thesis, we aim to explore the influencing factors of avatar perception.

Tasks

  • Get familiar with VR and OptiTracker hardware and software
  • Find and study related literature
  • Develop / reuse software tracking the body motion and model it in VR
  • Design a user study
  • Conduct a user study
  • Do a statistical evaluation
  • Write all down in a thesis

Preferred (but not necessary) qualification

  • Knowledge in the area of human computer interaction
  • Independent thinking and creative problem solving
  • Experience in programming with Unity a plus

Keywords

virtual reality, uncanny valley, immersion, avatars, affect
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