Procedural Modeling with Nodes
master thesis (2022)
Status | in progress |
Student | Johannes Merkt |
Advisor | Changkun Ou |
Professor | Prof. Dr. Andreas Butz |
Period | 2022/05/05 - 2022/10/31 |
Task
Description
Procedural textures have been practiced for years, but procedural modeling is still slowly moving to be widely accepted, although there are successful software such as SideFX Houdini, Geometry Nodes in Blender that recently introduced in 2.92.
However, to proceed with procedural modeling, users have a high mental cost to be able to get started, such as having a general overview of the offered geometry nodes, dynamics, etc. Moreover, node-based modeling workflow visualizes traditional text-based programming setup but remains non-intuitive to tweak the node flow that produces the effects in the users' mind and almost impossible to enable manual fix all generative geometry details when we want to. It is interesting to optimize the not only learning cost but also user workflow here.
Tasks
- Perform a literature review regarding procedural modeling
- Identify user performance in procedural modeling
- design prototype that improves the performance and verify in a study
- Summarize your findings in a thesis and presenting them to audiences
Requirements
- Have experience or projects using Blender/Houdini
- General knowledge about graphics pipeline
- Good in programming