Praktikum Game Development
Lecturer: Prof. Dr. Pirker
Tutorials: Yannick Weiss, Francesco Chiossi
ECTS credits: 6
Language: English
Capacity: max. 24
News
- 07.02.2024: This page is still under development, all content may be subject to change.
Contents
Game prototypes are developed iteratively in groups using Unity3D (C#). The focus of the content is game design content such as Game Design 101, Balancing, Prototyping or Player Psychology.
Dates and Locations
- Lecture: Wednesdays, 4-6pm c.t.
- Tutorial: Mondays, bi-weekly, 4-6pm c.t.
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Location:
Thalkirchner Straße 36, 357
Access via Frauenlobstr. 7a
Schedule
Please note that due to the engaging nature of the group projects, students have to spend more than the allocated time on the development of their prototypes.
Lectures
Date | Time | Topic |
---|---|---|
17.04. | 16-18 | Game Design 101 |
24.04. | 16-18 | Unity Basics |
01.05. | 16-18 | Public Holiday, No Lecture |
08.05. | 16-18 | Psychology of a Gamer |
15.05. | 16-18 | GitHub meets Unity |
22.05. | 16-18 | TBD |
29.05. | 16-18 | TBD |
05.06. | 16-18 | TBD |
12.06. | 16-18 | TBD |
19.06. | 16-18 | TBD |
26.06. | 16-18 | TBD |
03.07. | 16-18 | TBD |
10.07. | 16-18 | TBD |
17.07. | 16-18 | No lecture |
Tutorials
Date | Time | Topic |
---|---|---|
22.04. | 16-18 | Introduction + Brainstroming |
06.05. | 16-18 | Concept Presentations |
20.05. | 16-18 | Public Holiday, No Lecture |
03.06. | 16-18 | Development Update |
17.06. | 16-18 | Game Testing |
01.07. | 16-18 | Development Update |
15.07. | 16-18 | Final Presentations & Demos |
Application
Interested students can apply for this course via the central registration on Moodle.