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Sylvia Rothe

Dr. Sylvia Rothe

E-Mail sylvia.rothe ät ifi.lmu.de
Address Dr. Sylvia Rothe
University of Munich (LMU)
Media Informatics
Frauenlobstr. 7a
80337 Munich, Germany
Room 448 (4th floor)

Research Interests

Collaboration in Augmented and Virtual Reality / XR
Learning in Augmented and Virtual Reality / XR
Guiding Attention in XR
Interaction Techniques in XR
Eyetracking, Machine Learning
Cinematic Virtual Reality / 360º Movies

Teaching

  • WS 20/21: Praktikum Entwicklung von Mediensystemen: KI-Anwendungen
  • WS 20/21: Praktikum Entwicklung von Mediensystemen: Immersive Arts
  • WS 20/21: Hauptseminar Medieninformatik
  • SS 2020: Praktikum Entwicklung von Augmented Reality Applikationen: Storytelling in AR
  • SS 19/20: Praktikum Entwicklung von Mediensystemen: VR und AR Anwendungen für Museen
  • WS 19/20: Design Workshop 2: Immersive Arts
  • SS 2019: Praktikum Entwicklung von Mediensystemen: AR beyond the Hype - Augmented Reality im Fernsehen

Publications

2020
Sylvia Rothe, Lewis Chuang
Implications of Eye Tracking Research to Cinematic Virtual Reality
ETRA '20 Adjunct: ACM Symposium on Eye Tracking Research and ApplicationsJune 2020 Article No.: 37
Sylvia Rothe
Konzepte und Guidelines für Applikationen in Cinematic Virtual Reality
Dissertation, LMU München: Fakultät für Mathematik, Informatik und Statistik
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Sylvia Rothe, Alexander Schmidt, Mario Montagud, Daniel Buschek, Heinrich Hussmann
Social viewing in cinematic virtual reality: a design space for social movie applications
Virtual Reality (2020). Springer London. 1-18
Sylvia Rothe, Lang Zhao, Arne Fahrenwalde, Heinrich Hussmann
How to Reduce the Effort: Comfortable Watching Techniques for Cinematic Virtual Reality
Augmented Reality, Virtual Reality, and Computer Graphics pp 3-21
2019
Sylvia Rothe, Pascal Pothmann, Heiko Drewes, Heinrich Hussmann
Interaction Techniques for Cinematic Virtual Reality
IEEEVR'19, Workshop on Novel Input Devices and Interaction Techniques, Osaka, Japan
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Sylvia Rothe, Daniel Buschek, Heinrich Hussmann
Guidance in Cinematic Virtual Reality - Taxonomy, Research Status and Challenges
Multimodal Technologies and Interaction, 2019, 3. Jg., Nr. 1, S. 19.
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[winner]Sylvia Rothe, Boris Kegeles, Heinrich Hussmann
Camera Heights in Cinematic Virtual Reality:
How Viewers Perceive Mismatches Between Camera and Eye Height

TVX'19, Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video. ACM, 2019, Manchester, UK
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Sylvia Rothe, Heinrich Hussmann
Spaceline: A Concept for Interaction in Cinematic Virtual Reality
Interactive Storytelling - 11th International Conference on Interactive Digital Storytelling, ICIDS 2019 (bib)
2018
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Sylvia Rothe, Mario Montagud, Christian Mai, Daniel Buschek, Heinrich Hussmann
Social Viewing in Cinematic Virtual Reality:Challenges and Opportunities.
ICIDS '18 International Conference for Interactive Digital Storytelling , Dublin, Ireland (bib)
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Sylvia Rothe, Felix Althammer, Mohamed Khamis
GazeRecall: Using Gaze Direction to Increase Recall of Details in Cinematic Virtual Reality
MUM'18 International Conference on Mobile and Ubiquitous Multimedia, Cairo, Egypt (bib)
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Sylvia Rothe, Tobias Höllerer, Heinrich Hussmann
CVR-Analyzer: A Tool for Analyzing Cinematic Virtual Reality Viewing Patterns
MUM'18 International Conference on Mobile and Ubiquitous Multimedia, Cairo, Egypt (bib)
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Sylvia Rothe, Kim Tran, Heinrich Hussmann
Positioning of Subtitles in Cinematic Virtual Reality
ICAT-EGVE'18 International Conference on Artificial Reality and Telexistence, Limassol, Cyprus (bib)
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Sylvia Rothe, Boris Kegeles, Mathias Allary, Heinrich Hussmann
The Impact of Camera Height in Cinematic Virtual Reality
VRST'18 ACM Symposium on Virtual Reality Software and Technology, Tokyo, Japan (bib)
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Sylvia Rothe, Harald Brunner, Daniel Buschek, Heinrich Hussmann
Spaceline: A Way of Interaction in Cinematic Virtual Reality
SUI'18 Symposium on Spatial User Interaction, Berlin, Germany (bib)
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Sylvia Rothe, Heinrich Hussmann
Guiding the Viewer in Cinematic Virtual Reality by Diegetic Cues
International Conference on Augmented Reality, Virtual Reality and Computer Graphics, Lecce, Italy (bib)
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Sylvia Rothe, Harald Brunner, Heinrich Hussmann
Spaceline und Interaktion in Cinematischer Virtueller Realitaet
MuC '18 Mensch und Computer, Dresden, Germany (bib)
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Sylvia Rothe, Kim Tran, Heinrich Hussmann
Dynamic Subtitles in Cinematic Virtual Reality
TVX'18 ACM International Conference on Interactive Experiences for TV and Online Video, Seoul, Korea (bib)
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Sylvia Rothe, Heinrich Hussmann
Spatial statistics for analyzing data in cinematic virtual reality
AVI'18 International Conference on Advanced Visual Interfaces, Grosseto, Italy (bib)
2017
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Sylvia Rothe, Heinrich Hussmann, Mathias Allary
Diegetic Cues for Guiding the Viewer in Cinematic Virtual Reality
VRST'17 ACM Symposium on Virtual Reality Software and Technology, Gothenburg, Sweden (bib)


Demos, Workshops:

Sylvia Rothe, Heinrich Hussmann. "A Role Concept and Design Space for Social VR Application", Workshop CHI'19, Glasgow, UK 2019.

Sylvia Rothe, Tobias Hoellerer, Heinrich Hussmann. "CVR-Analyzer: A Tool for Analyzing Cinematic Virtual Reality Viewing Patterns", Demo, SUI 2018, Berlin, Germany 2018.

Sylvia Rothe, Tobias Hoellerer, Heinrich Hussmann. "CVR-Analyzer", Demo, MuM'18, Kairo, Egypt, 2018.

Sylvia Rothe, Kim Tran, Heinrich Hussmann. "Subtitles in Cinematic Virtual Reality", Demo,ICAT-EGVE'18, Limassol, Cyprus, 2018.

Sylvia Rothe, Tobias Hoellerer, Heinrich Hussmann. "CVR-Analyzer", Demo, ISMAR'18, Munich, Germany, 2018.

Sylvia Rothe, Duc Anh Le, Christian Mai. "Collaborative Data Analyzing for Cinematic Virtual Reality", Workshop on Novel Interaction Techniques for Collaboration in VR, CHI'18, Montreal, Canada, 2018.

Theses (Bachelor/Master)

Open



In Progress

Fangli Lu bachelor thesis Kollaborationsunterstützendes Design für einen Raum des Deutschen Museums in Social Virtual Reality
Kim Tran master thesis Kollaboratives Interaktiondesign für einen Raum des Deutschen Museums in Social Virtual Reality
Anil Kerem Balkan bachelor thesis Interaktionen in Virtual Reality für das Organum Mathematicum
Pauline Sailer bachelor thesis Zielgruppenorientiertes Interaktionsdesign für den Themenbereich Musik des Organum Mathematicums
Sigrid Klinger bachelor thesis Lernkonzepte für den Themenbereiches Festungsbau des Organum Mathematicums
Sara Kasi bachelor thesis Moving Concept for VR Museum Tours
Hanna Shun bachelor thesis Collaborative Space Concepts for Museum Rooms
Julia Glöß bachelor thesis Collaborative Interaction Desings for Museum Objects
Paula Wöhlert bachelor thesis Interaction in Cinematic Virtual Reality
Astrid Johannsen bachelor thesis Aligned Cuts in Cinematic Virtual Reality
Nina Wüst bachelor thesis Spatial Audio in Cinematic Virtual Reality
Louise Paglionico bachelor thesis Interaktionskonzept für ein Museumsobjekt in Augmented Reality

Closed Theses

2021
Simon von der Au master thesis Design Space für kollaborative AR Anwendungen im Fernsehen (gemeinsam mit IRT)
Thai Do bachelor thesis Einfluss der Raumgröße auf die Proxemik in SocialVR
2020
Evelyn Müller master thesis Blickbasierte Interaktion für interaktive Geschichten in Virtual Reality
Claudia Miemczyk master thesis Visualization of Historical Contexts
Michael Kölle master thesis Entwicklung und Evaluation eines Anzeigekonzepts für See-Through Head-Mounted Displays im Automobil (gemeinsam mit BMW)
Cristina Bolohan bachelor thesis Data aggregation for Natural Language Processing for the German Language (gemeinsam mit IRT)
Lisa Marie Bauer bachelor thesis Kulturerbe in AR:Evaluation eines AR-Erlebnisses zur Entdeckung einer Dokumentarreihe zum UNESCO-Welterbe (gemeinsam mit IRT)
Thomas Beck bachelor thesis Applying Diegetic Cues to an Interactive Virtual Reality Experience
Richard Schäffer master thesis Augmented Reality Fabrication Simulation for Intuitive Robot Operation (gemeinsam mit TUM/Architektur)
Vanessa Sarakiotis bachelor thesis Space Composition in Cinematic Virtual Reality
Pia Probst bachelor thesis Distanzen in Cinematic Virtual Reality
Niklas Esch bachelor thesis Augmenting dioramas with transparent displays and position tracking
2019
Arne Fahrenwalde bachelor thesis Engagement in Cinematic Virtual Reality
Dominik Beyer bachelor thesis Camera Positions in Cinematic Virtual Reality
Michaela Finger bachelor thesis Development of a Brain-Computer-Interface for users with motor impairment to control a video application (IRT)
Luca Speeter bachelor thesis Camera Positions in Cinematic Virtual Reality
Pascal Pothmann bachelor thesis Activiation Methods in Cinematic Virtual Reality
2018
Nicola Gora bachelor thesis Camera Movements in Cinematic Virtual Reality
Michaela Schmierl bachelor thesis Methods of Speaker Identification for Subtitles in Cinematic VR
Azabi Atef bachelor thesis The Influence of Voice Chat on Social Awareness in Cinematic VR
Dung Vo Duc bachelor thesis The Influence of Visual Communication on Social Awareness in Cinematic VR
Viet Duc Ngo bachelor thesis The Influence of Viewport Sharing on Social Awareness in Cinematic VR
Dung Vo Duc master thesis Learning Sign Language with Augmented Reality using KI
Alexander Schmidt bachelor thesis Collaborator Awareness in Cinematic Virtual Reality
Lang Zhao master thesis Less than 360º in Cinematic Virtual Reality
Simon von der Au bachelor thesis Utilization of Microsoft Spectatorview in Television Programs
Harald Brunner master thesis Affordances for Interaction in Cinemaitc Virtual Reality via WebVR
Evelyn Müller bachelor thesis Differences Between Cinematic VR and Traditional Movies
Lisa Götz bachelor thesis Enhanced Subtitle Methods in Cinematic Virtual Reality
Lili Tran bachelor thesis Embedding of Sign Language in Cinematic VR
Ziheng Gao master thesis Gaze Direction by High Frequence Flickering in Cinematic Virtual Reality
Richard Schäffer bachelor thesis Embedding of Sign Language in AR via Hololens
Felix Althammer bachelor thesis Guiding the User's Gaze in 360 Degree Videos
2017
Boris Kegeles bachelor thesis Influences of Camera Position to Attention and Presence in Cinematic Virtual Reality
Kim Tran bachelor thesis Subtitles in Cinematic Virtual Reality
Duc Anh Le bachelor thesis Nondiegetic Methods for Guiding Attention in Cinematic Virtual Reality
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