Amy Yanhong Li
yanhong.li ät ifi.lmu.de | |
Adresse | Amy Yanhong Li Ludwig-Maximilians-Universitaet M�nchen Media Informatics Group Frauenlobstr. 7a 80337 M�nchen |
Raum | 452a (4. Stock) |
Sprechstunde |
Research Interests
Currently, my research interests are tangible interaction, active learning, and learning community. The main goal is to transform traditional lecture-based education with students' active engagement in a learning community environment and how tangible interaction can facilitate this process. This ranges from the explorations of what physical visualizations can facilitate student group process in the classroom and accordingly what interactions can be realized in this context. In specifically, I am interested to the following topics:- Tangible User Interfaces (TUIs) for collaborative learning
- Tangible Interaction for creative learning, such as drawing and music composition
- Augmented reality for inquiry learning in the traditional face-to-face or remote learning environment
- Gamified learning for children
- Build community knowledge base to facilitate collectively inquiry learning
Publications
2022 | |
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Yanhong Li, Zhenhan Gao, Sabrina Egger, Sven Mayer, Heinrich Hussmann
Tangible Interfaces Support Young Children's Goal Interdependence Mensch und Computer 2022, September 4--7, 2022, Darmstadt, Germany |
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Yanhong Li, Nina Corz, Tobias Maximilian Marschall
Interactive Metaphor Interfaces for Young Children to Learn Color Mixing and Music Composition International Society of the Learning Sciences (ISLS) |
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Yanhong Li, Meng Liang, Julian Preissing, Nadine Bachl, Michelle Dutoit, Thomas Weber, Sven Mayer, Heinrich Hussmann
A Meta-Analysis of Tangible Learning Studies from the TEI Conference In Sixteenth Interna- tional Conference on Tangible, Embedded, and Embodied Interaction (TEI 22), February 13â16, 2022, Daejeon, Republic of Korea. ACM, New York, NY, https://doi.org/10.1145/3490149.3501313 |
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Yanhong Li, Enikö Harmat, Maximilian Mayer, Changkun Ou
Examining Actual Effects of a Tangible Tool on Children's Collaboration The 21st IEEE International Symposium on Mixed and Augumented Reality (ISMAR) 2022, October 17--21, Singapore |
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Yanhong Li, Nadine Bachl, Michelle Dutoit, Thomas Weber, Sven Mayer, Heinrich Hussmann
Designing Tangible Tools to Engage Silent Students in Group Discussion The 8th International Symposium on Educational Technology (ISET 2022) (bib) |
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Yanhong Li, Szilvia Balogh, Armand Luttringer, Thomas Weber, Sven Mayer, Heinrich Hussmann
Designing a Tangible Interface to "Force" Children Collaboration The 21st of the ACM Interaction Design and Children (IDC) Conference (bib) |
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Yanhong Li, Aditi Kothiyal, Thomas Weber, Beat Rossmy, Sven Mayer, Heinrich Hussmann
Designing Tangible as an Orchestration Tool for Collaborative Activities Multimodal Technologies and Interaction 6, 30 (2022). DOI:https://doi.org/10.3390/mti6050030 (bib) |
2021 | |
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Linda Hirsch, Yanhong Li, Hendrik Geiger, Andreas Butz
Safe-to-Touch: Tracking Touched Areas in Public Transport In: 18th IFIP TC13 International Conference On Human-Computer Interaction (INTERACT 2021), August 30th-September 3rd (bib) |
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Yanhong Li, Beat Rossmy, Heinrich Hussmann
Supporting Learning Interaction in a Distributed Learning Environment with Tangible User Interfaces International Society of the Learning Sciences (ISLS) |
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Yanhong Li, Daniel Sommerhoff, Stefen Ufer, Jim Slotta
Scripting Small Group Processes within a Learning Community International Society of the Learning Sciences (ISLS) |
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Joel Wiebe, Yanhong Li, Jinjun Dai, Xinli Wang, Jim Slotta
Active Online Learning: Supporting Collaboration and a Sense of Community in Undergraduate Mathematics American Educational Research Association (AERA) |
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Meng Liang, Yanhong Li, Thomas Weber, Heinrich Hussmann
Tangible Interaction for Children's Creative Learning: A Review Creativity & Cognition 2021 |
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Yanhong Li, Bill Bapisch, Jenny Phu, Thomas Weber, Heinrich Hussmann
Study Marbles: A Wearable Light for Online Collaborative Learning in Video Meetings 18th IFIP TC13 International Conference On Human-Computer interaction (INTERACT 2021) |
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Yanhong Li, Yu Sun, Tianyang Lu, Thomas Weber, Heinrich Hussmann
GrouPen: A Tangible User Interface to Support Remote Collaborative Learning 18th IFIP TC13 International Conference On Human-Computer interaction (INTERACT 2021) |
2020 | |
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Yanhong Li, Beat Rossmy, Heinrich Hussmann
Tangible Interaction with Light: A Review Multimodal Technologies and Interaction 4, 4 (2020), 72. DOI:https://doi.org/10.3390/mti4040072 (bib) |
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Yanhong Li, Jinjun Dai, Xinli Wang, Jim Slotta
Active learning designs for Calculus II: a learning community approach for interconnected smart classrooms International Journal of Smart Technology and Learning. Vol. 2, No. 1, pp.66â87 DOI:https://doi.org/10.1504/IJSMARTTL.2020.109504 |
Access my previous publications directly via: Google Scholar | ResearchGate
Teaching
- Summer Semester 2022: Proseminar Media Informatics
- Winter Semester 2021/22: Lecture User Interface Design (for Master MMT)
- Winter Semester 2021/22: Lecture Learning in Computer Science (for Master Learning Sciences)
- Summer Semester 2021: Hauptseminar Aesthetics of Interaction Design & Tangible User Interface for Classroom Learning
- Winter Semester 2020/21: Lecture User Interface Design (for Master MMT)
- Winter Semester 2020/21: Lecture Learning in Computer Science (for Master Learning Sciences)
- Winter Semester 2020/21: Hauptseminar Tangible User Interface for Math Learning & Tangible User Interface for Creative Learning
- Winter Semester 2020/21: Advance Course: Advance Tangible Light
- Summer Semester 2020: Practical Course Tangible Light
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GemeinschaftsaktivitätenGutachte
30.4 - 5.5.2022 | Student Volunteers for CHI2022 |
1.6.2021 - 1.6.2022 | International Learning Sciences Students Association (ILSSA) Committee, Europe/UK Regional Rep |
EICS 2023 | LBRs |
CHI 2023 | LBW |
TEI 2023 | WIP |
Konferenzberichte
ICWSM 2023 | Paper |
MobileHCI 2023 | Paper |
IDC 2023 | Paper |
IUI 2023 | Poster, Demo |
IEEE VR 2023 | Paper |
CHI 2023 | Paper |
TEI 2023 | Pictorial, Paper, WIP |
ICMI 2022 | Late Breaking Results |
CSCW July 2022 | Paper |
SUI 2022 | Paper |
VRST 2022 | Paper |
ISMAR 2022 | Poster |
HAI 2022 | Paper |
ozCHI 2022 | Paper |
ASSETS 2022 | Workshop |
MobileHCI 2022 | Paper, Late Breaking Results |
ICIS 2022 | Paper |
NordiCHI 2022 | Paper |
UIST 2022 | Paper |
ISS 2022 (Feburary and July Round) | Paper |
EICS 2022 | Paper |
CHI PLAY 2022 | Paper, WIP |
AMCIS 2022 | Paper |
DIS 2022 | Paper and Pictorials |
IDC 2022 | Paper, Demo, Art, and WIP |
C&C 2022 | Paper |
AHs 2022 | Paper |
CHI 2022 Late-Breaking Work | Paper |
CHI 2022 alt.chi | Paper |
ISLS 2022 | Paper |
TEI 2022 | Pictorials |