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Startseite > Lehrveranstaltungen > WS 2024/2025 > LCS

Vorlesung Learning in Computer Science (für Master Learning Sciences)

Lecturer: Prof. Dr. Albrecht Schmidt
Tutorials: Julian Rasch, Luke Haliburton
Kontakt nur über lcs@um.ifi.lmu.de
Semesterwochenstunden:2 (Lecture/Tutorials Mixture)
ECTS credits: 3
Language: English
Modul: WP 6.0.2 (MA LS PStO 2013); WP 1.2.2 (MA LS PStO 2011)
  • Lehrplan
  • Termine und Ort
  • Vorläufiger Zeitplan


Lehrplan

This course is targeted at students of learning science. The lecture and the tutorials introduce interface design for digital systems, i.e., Human-Computer Interaction. The course is in English and is designed for Master's level, but does not assume deep previous knowledge in Computer Science.

How do novice users react when confronted with novel interfaces of computerized systems? Can a clever system design prevent problematic situations like the deterrence of the user or operation errors? How can systems be tailored to a specific group of users? Finally, how can the design of a system intrinsically support a progressive learning curve for the users in mastering the system?

These questions will be the focus of the lecture. Theories and design approaches from the area of Human-Computer Interaction, a sub-discipline of Computer Science neighboring Cognitive Psychology, will be introduced in the lecture. Concrete techniques for a user-centered design process for computerized products will be presented, emphasizing "low-fidelity prototyping" techniques. These techniques enable a design phase, which decouples interaction issues from technical issues. In particular, all design steps in such a methodology can be carried out in principle without any prerequisite knowledge in technology or programming.

Please note that due to the engaging nature of the group projects, students often spend more than the allocated time on the development of their prototypes. This is especially true for the group project implementation.



Termine und Ort

Ort: Frauenlobstr. 7a, Room 357

Lecture: every Tuesday 10:00-12:00

Exercise: every Tuesday 12:00-14:00



Vorläufiger Zeitplan

This is the preliminary schedule of this course. Please note that individual dates and topics can change, as announced in the course sessions.

Date Time Topic
15.10.2024 10:15-11:45 Lecture: Motivation and Basics, Terms
22.10.2024 10:15-11:45 Lecture: Design Process
12:15-13:45 Lecture: Ideation and Prototyping
29.10.2024 10:15-11:45 Tutorial
12:15-13:45 Project Introduction
05.11.2024 10:15-11:45 Lecture: Mental Models - Understandable UIs
12:15-13:45 Project Ideation
12.11.2024 10:15-11:45 Lecture: Focus on Humans, Needs
12:15-13:45 Group Forming & Project Ideation
19.11.2024 10:15-11:45 Lecture: Human I - motor, cognition
12:15-13:45 Group Project Pitch
26.11.2024 10:15-11:45 Lecture: Human II - emotion, attention
12:15-13:45 Project work in groups
03.12.2024 10:15-11:45 Lecture: Input and Output Technologies
12:15-13:45 Lecture: Human Errors and Error Prevention
10.12.2024 10:15-11:45 Lecture: Virtual Reality, Mixed Reality, AR
12:15-13:45 Project work in groups
17.12.2024 10:00-12:00 Final Presentations
12:00-14:00 Final Presentations
Winter Break
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