Institut für Informatik | Sitemap | LMU-Portal
English
  • Startseite
  • Studieninteressierte
  • Studierende
  • Lehrveranstaltungen
    • Archiv
    • WS 2005/2006
      • 2DG
      • DM
      • HS
      • IV3D
      • MLL
      • MMI1
        • Vorlesung
        • Übung
        • Literatur
        • Essays
      • OS
      • PEM
      • PMG
      • SG
      • WT
  • Forschung
  • Personen
  • Kontakt
  • Besucher
  • Jobs
  • FAQ
  • Intern
Startseite > Lehrveranstaltungen > WS 2005/2006 > MMI1 > Vorlesung

Mensch-Maschine-Interaktion 1 - Vorlesung

Vorlesungsunterlagen in Kapiteln

Chapter 1: Introduction

1.1 Terms and concepts
1.2 Motivation for Usability
1.3 Example of a Simple Interface
1.4 How to make usable products?
1.5 Overview of the Course
1.6 About the Exercises, the essay, and the design sketch

Chapter 2: Basics of HCI and History

2.1 Motivation
2.2 Principles for UI-Design
2.3 Understanding Errors
2.4 Consistency
2.5 Basic Models
2.6 A Brief History of HCI

Chapter 3: Designing Systems for Humans

3.1 Design for humans
3.2 Space and territory
3.3 Visual perception and reading
3.4 Hearing, Touch, Movement
3.5 Cognitive abilities and memory
3.6 Emotion
3.7 Natural and intuitive interaction, Affordance

Chapter 4: Analyzing the Requirements and Understanding the Design Space

4.1 Factors that Influence the User Interface
4.2 Analyzing work processes and interaction
4.3 Conceptual Models - How the users see it
4.4 Analyzing existing systems
4.5 Describing the results of the Analysis
4.6 Understanding the Solution Space
4.7 Design Space for Input/Output, Technologies

Chapter 5: Designing Interactive Systems

5.1 Design vs. Requirements
5.2 Design and development process
5.3 Creativity methods
5.4 Tools and methods in the early design phase
5.5 Prototyping
5.6 Wizard of Oz
5.7 Approaches to making systems interactive
5.8 Describing and specifying interactive systems

Chapter 6: Implementing Interactive Systems (selected topics)

6.1 Constraints
6.2 Mapping
6.3 Guidelines

Chapter 7: Evaluation (selected topics)

7.1 User studies
7.2 Heuristic Evaluation

Terminplan und Lesematerial

Datum Folien Lesematerial / Readings
20.10.05 Introduction to HCI,
PDF: (2 slides on 1 page, 324KB)
(1 slide on 1 page, 488KB) (6 slides 1 page, 199KB)
Pflichtlektüre: Leonardo's Laptop - Chapter 1 (Shneiderman)
27.10.05 Basics of HCI and History(part 1)
PDF: (2 slides on 1 page, 641KB)
(1 slide on 1 page, 698KB) (6 slides 1 page, 396KB)
Pflichtlektüre: Emotional Design, Prologue: Three Teapots (Norman)
03.11.05 There is no lecture. We recommend to visit the World Usability Day at Siemens Forum (3.11.2005) an expect students to come to the event with Prof. Ben Shneiderman and Prof. Andreas Holzinger (5.11.2005, from 16.00). Additionally we have a Talk by Dr. Eva Hornecker on Friday during the exercise (11 am, Amalienstr.).
10.11.05 Basics of HCI and History(part 2)
PDF: (2 slides on 1 page, 992KB)
(1 slide on 1 page, 1019KB) (6 slides 1 page, 559KB)
Pflichtlektüre: MacKenzie, I. S., Sellen, A., & Buxton, W. (1991). A comparison of input devices in elemental pointing and dragging tasks. Proceedings of the CHI `91 Conference on Human Factors in Computing Systems, pp. 161-166. New York: ACM
17.11.05 Designing for Humans (part 1)
PDF: (2 slides on 1 page, 710KB)
(1 slide on 1 page, 1655KB) (6 slides 1 page, 376KB)
Pflichtlektüre: Kirsh, D. Interactivity and Multimedia Interfaces. Instructional Sciences. 25:79-96, 1997
OR
Kirsh, D. Distributed Cognition, Coordination and Environment Design, Proceedings of the European conference on Cognitive Science. 1999 pp 1-11.
24.11.05 Designing Interactive Systems (1 on 1)
Designing Interactive Systems (6 on 1)
Pflichtlektüre: R. Van Buskirk and B. W. Moroney: Extending Prototyping, IBM Systems Journal - Vol. 42, No. 4, 2003 - Ease of Use
01.12.05 Designing for Humans (part 2)
PDF: (2 slides on 1 page, 380KB)
(1 slide on 1 page, 648KB) (6 slides 1 page, 227KB)
Pflichtlektüre: Donald A. Norman, Affordance, conventions, and design, Interactions. Volume 6, Number 3 (1999), Pages 38-41
08.12.05 Guest: Dr. Michael Rohs, Deutsche Telekom Laboratories. Real-World Interaction with Camera Phones
Analyzing the Requirements and Understanding the Design Space (part 1)
PDF: (2 slides on 1 page, 240KB)
(1 slide on 1 page, 414KB) (6 slides 1 page, 121KB)
Pflichtlektüre: Gerry Gaffney. Contextual Enquiry - A Primer, sitepoint.com, 2004
OR
William W. Gaver, Anthony Dunne, Elena Pacenti: Design: Cultural probes. Interactions 6(1): 21-29 (1999)
15.12.05 Analyzing the Requirements and Understanding the Design Space (part 2)
PDF: (2 slides on 1 page, 487KB)
(1 slide on 1 page, 647KB) (6 slides 1 page, 304KB)
Pflichtlektüre: Design of the Conceptual Model. An interview with David Liddle
OR
A. Cooper. About Face 2.0. Chapter1: Goal-Directed Design
22.12.05 Analyzing the Requirements and Understanding the Design Space (part 3)
PDF: (2 slides on 1 page, 1553KB)
(1 slide on 1 page, 2137KB) (6 slides 1 page, 937KB)
Pflichtlektüre: Joseph A. Paradiso, Che King Leo, Nisha Checka, Kaijen Hsiao. Passive Acoustic Sensing for Tracking Knocks Atop Large Interactive Displays, Proceedings of the 2002 IEEE Int. Conf. on Sensors, Volume 1, Orlando, Florida, June 11-14, 2002, pp. 521-527.
OR
Card, Stuart K. / Mackinlay, Jock D. / Robertson, George G.: A Morphological Analysis of the Design Space of Input Devices. In: ACM Transactions on Information Systems 9(2, Apr) p. 99-122, 1991
12.01.06 Analyzing the Requirements and Understanding the Design Space (part 4)
PDF: (2 slides on 1 page, 2159KB)
(1 slide on 1 page, 4178KB) (6 slides 1 page, 1044KB)
Pflichtlektüre: Shumin Zhai. What's in the eyes for attentive input. Communications of the ACM archive, Vol.46, Issue 3, March 2003, Pages 34-39.
19.01.06 Designing Interactive Systems (part 1)
PDF: (2 slides on 1 page, 937KB)
(1 slide on 1 page, 2281KB) (6 slides 1 page, 619KB)
Pflichtlektüre: Deborah K. Smith, David B. Paradice, Steven M. Smith. Prepare your mind for creativity. Communications of the ACM. Volume 43, Number 7 (2000), Pages 110-116.
OR
Jonas Löwgren, Erik Stolterman: Methods & tools: design methodology and design practice. Interactions 6(1): 13-20 (1999)
(access for both articles due to copyright only inside the LMU (141.84.*.* network)).
26.01.06 Guest: Nina Sandweg, Siemens AG. The User-Interface Design Process at Siemens Audiology Group
Designing Interactive Systems (part 2)
PDF: (2 slides on 1 page, 842KB)
(1 slide on 1 page, 1886KB) (6 slides 1 page, 483KB)
Pflichtlektüre: H. Desurvire, M. Caplan, J.A. Toth. Using Heuristics to Evaluate the Playability of Games. CHI 2004 extended abstracts.
02.02.06 Implementing Interactive Systems, Evaluation
PDF: (2 slides on 1 page, 1912KB)
(1 slide on 1 page, 3971KB) (6 slides 1 page, 1070KB)
Lektüre (optional): Apple Human Interface Guidelines
09.02.06 Evaluation
PDF: (2 slides on 1 page, 154KB)
(1 slide on 1 page, 378KB) (6 slides 1 page, 106KB)
Pflichtlektüre: Usability Testing Mistakes, Information & Design
Nach oben
Impressum – Datenschutz – Kontakt  |  Letzte Änderung am 28.02.2007 von Richard Atterer (rev 1584)