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Practical Course Development of Media Systems
Prof. Hußmann
Persons in charge: Gregor Broll, Alexander De Luca
Hours per week: 4
ECTS credits: not defined for this course
News
- 08.04.2008: The practical course team including Johannes Kiemer, Tim Langer, Till Ballendat and Wenqi Zhang together with Alexander De Luca will present their work at the Mobile HCI 2008. The paper has the title "Spybuster - A Community Based Privacy Tagging Platform".
- 22.10.2007: The next milestone-meeting is scheduled for Monday, January 7th at 16:00.
- 22.10.2007: The next sessions of the practical will take place on Wedneday, November 7th from 14:00 and on Friday, November 16th from 11:00.
- 09.10.2007: The practical will start in the second week of the new semester. The first meeting will take place on October 22nd.
- 03.09.2007: The registration for this practical is now open. Interesting students are asked to apply to Gregor Broll by email.
Publications
The project of the team including the students Johannes Kiemer, Tim Langer, Till Ballendat and Wenqi Zhang supervised by Alexander De Luca will be presented in September at the Mobile HCI 2008 in Amsterdam. The paper has the title "Spybuster - A Community Based Privacy Tagging Platform".
Dates and Locations
- Date: Monday 16-18
- Location: Amalienstr. 17, Raum 107
Registration
This practical has a maximum of 20 students and requires a registration via E-Mail. This E-Mail should contain the following information:
- Full name
- Student identifaction number ("Matrikelnummer")
- Number of terms
- Related knowledge (lectures etc.)
Requirements
- Vordiplom or Bachelor in (Media) Computer Sciences
- Java basics
- Basic knowledge in HCI (e.g. lectures MMI1 and MMI2) desirable
Contents
Despite the increasing dissemination of mobile technologies, the usage of mobile applications and services is still lagging behind their actual potential as they are limited by different constraints:
- complex and tedious development and setup
- usability and interaction issues due to device constraints (hardware, software, ...)
- discovery of mobile services
- complicated interfaces and interactions
- limited trust due to security and privacy issues
The first part of the practical will provide a theoretical and technical introduction to the design, implementation and evaluation of mobile applications in general. In the following project phase, the students will apply this knowledge and work in small teams to develop mobile Java ME applications with a focus on the following topics:
- mobile services
- interaction with the real world using e.g. NFC, GPS, Bluetooth, ...
- solutions for increasing privacy and trust
- mobile usability and interface design
- backend-solutions for the authoring of mobile services
- ...